DirectX Creator: Vista broken for gaming

I guess I’m not the only person who has run into problems with Windows Vista. I was reading the latest CPU Magazine, specifically a column titled, Vista Bombs, by one of the founding creators of DirectX technology when he worked as a Microsoft employee. He’s now the CEO of Wild Tangent.

Here is the first paragraph to the article and he only gets more blunt:

Well, I hate to say I told you so, but after five years in development and 50 million lines of code, Vista arrived to deafening accolades of silence. Before Vista launched, I wrote several columns warning CPU readers that the early beta versions looked critically flawed, insecure, bloated, and broken for gaming. What I heard from many readers and Microsoft was, “Oh that’s just the beta, it will all be fixed before the launch.” The best thing about Vista having launched is that I’m no longer the only one saying these things. Vista is out there for everyone to judge and is shaping up to be a bigger, more expensive failure for Microsoft than Windows Me.

One thought on “DirectX Creator: Vista broken for gaming

  1. In less than six months time of owning a brand new PC, all of the boards inside had to be replaced. In still the first year of owning the same computer, pages don’t load, pages don’t respond, cut and paste cease to work, programs do not work well, or at all, and my printer that is only three years old will not communicate with the computer at all, despite numerous attempts installing vista drivers.

    Vista is the worst program ever!! I was warned before getting it, but I thought that Macs were too expensive. Now I know why they are so expensive; No Competition!

    I like the commercial where the guy that is supposed to be Vista gets ejected, and asks where he’s supposed to go. Back to XP, that’s where!

    -Dave

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